fgsfds
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d53dd8c48f
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Merge branch 'port' into port-net
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2024-05-18 19:02:30 +02:00 |
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fgsfds
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ada20c526a
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port: clean up previous commit
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2024-05-18 19:00:40 +02:00 |
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fgsfds
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4c552a42f2
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port: experimental multithreaded audio
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2024-05-18 18:53:12 +02:00 |
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fgsfds
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edced1d0e2
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Merge branch 'port' into port-net
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2024-05-15 14:11:30 +02:00 |
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fgsfds
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e8e513fecb
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port: possible fix for #401
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2024-05-15 14:11:24 +02:00 |
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fgsfds
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7cc389bc69
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Merge branch 'port' into port-net
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2024-05-15 13:39:19 +02:00 |
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fgsfds
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4601a9c318
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port: only respect friendly fire setting in team games
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2024-05-15 13:39:12 +02:00 |
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fgsfds
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5e03342562
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Merge branch 'port' into port-net
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2024-05-15 12:29:45 +02:00 |
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fgsfds
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5c7d4ecf52
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port: give correct ammo to bots when spawning armed; give at least one round when spawning armed
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2024-05-15 12:29:39 +02:00 |
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fgsfds
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30e987eb50
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Merge branch 'port' into port-net
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2024-05-15 12:13:43 +02:00 |
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fgsfds
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9edfd667b7
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port: give start with weapon a better short name
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2024-05-15 12:13:35 +02:00 |
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fgsfds
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f3757e75e9
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port: don't crash when spawn with weapon is on and that weapon is a shield
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2024-05-15 12:10:17 +02:00 |
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fgsfds
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e5f142b110
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Merge branch 'port' into port-net
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2024-05-14 23:16:48 +02:00 |
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fgsfds
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a6e7d503e6
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port: add mouse controls to sliders
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2024-05-14 23:16:36 +02:00 |
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fgsfds
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da8b9be09d
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port: completely disable back on WPNBACK if using mouse navigation
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2024-05-14 22:59:20 +02:00 |
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fgsfds
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95bf97a2c1
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Merge branch 'port' into port-net
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2024-05-14 22:56:54 +02:00 |
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fgsfds
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9530924c21
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port: add mouse navigation toggle to options
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2024-05-14 22:56:47 +02:00 |
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fgsfds
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f52fa8f759
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Merge branch 'port' into port-net
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2024-05-14 22:53:08 +02:00 |
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fgsfds
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2ba192d411
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port: make menu mouse flag global
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2024-05-14 22:53:02 +02:00 |
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fgsfds
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ff4321673b
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port: net: add note about regions
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2024-05-14 22:24:10 +02:00 |
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fgsfds
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7590f0bdc3
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-14 22:23:00 +02:00 |
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fgsfds
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bf8192ee84
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Update README.md
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2024-05-14 22:21:14 +02:00 |
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fgsfds
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70882d8a32
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-14 22:17:09 +02:00 |
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fgsfds
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45ec35172d
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ci: fix executable names on linux
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2024-05-14 22:04:27 +02:00 |
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fgsfds
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045d5d2e46
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Merge branch 'port-net' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-14 22:00:44 +02:00 |
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fgsfds
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926e4dce28
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ci: autobuild pal and jpn and include them in release
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2024-05-14 21:59:44 +02:00 |
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fgsfds
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7fabc68e95
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Merge branch 'port' into port-net
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2024-05-14 21:06:26 +02:00 |
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fgsfds
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548e2c1f0b
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port: only navigate with mouse if it's enabled in the dialog
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2024-05-14 21:06:16 +02:00 |
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fgsfds
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85872d7e71
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port: add mouse controls to virtual keyboard
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2024-05-14 20:58:51 +02:00 |
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fgsfds
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948a3e0c51
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Merge branch 'port' into port-net
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2024-05-14 20:33:50 +02:00 |
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fgsfds
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a83e0aa407
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port: add mouse control to menus; mouse now unlocks when you pause
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2024-05-14 20:28:59 +02:00 |
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fgsfds
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7ffc1d393b
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Update README.md
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2024-05-14 12:10:52 +02:00 |
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fgsfds
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aba98349ae
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Merge branch 'port' into port-net
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2024-05-14 12:07:19 +02:00 |
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fgsfds
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865ca682dc
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Update README.md
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2024-05-14 11:58:04 +02:00 |
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fgsfds
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dc9d0f3c9c
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ci: give write permission to release job
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2024-05-14 11:50:07 +02:00 |
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fgsfds
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12d06001e7
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Merge pull request #320 from djdv/port
Add CI action to publish development builds to GitHub releases
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2024-05-14 11:42:17 +02:00 |
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fgsfds
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9625cd7d28
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Merge branch 'port' into port-net
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2024-05-14 11:37:47 +02:00 |
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fgsfds
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32c5d2c742
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Merge pull request #411 from jonaeru/port-friendly-fire
port: add friendly fire mp option
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2024-05-14 11:35:08 +02:00 |
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fgsfds
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3199f99fbd
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Merge branch 'port' into port-friendly-fire
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2024-05-14 11:32:21 +02:00 |
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fgsfds
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0e2de3b746
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Merge branch 'port' into port-net
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2024-05-14 11:29:28 +02:00 |
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fgsfds
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51d842f516
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Merge pull request #412 from jonaeru/port-autorandom
port: add auto random mp weapon option
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2024-05-14 11:21:22 +02:00 |
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fgsfds
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4e7e61c207
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Merge branch 'port' into port-autorandom
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2024-05-14 11:20:29 +02:00 |
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fgsfds
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32417c164c
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Merge branch 'port' into port-net
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2024-05-14 11:12:56 +02:00 |
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fgsfds
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70b02da163
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port: fix long option names and whitespace
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2024-05-14 11:12:49 +02:00 |
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fgsfds
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1a3f36f626
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Merge pull request #420 from throwaway29292/port
Add an option in Combat Simulator to disable the blur effect from melee damage
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2024-05-14 11:02:28 +02:00 |
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fgsfds
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1db33f278b
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Merge branch 'port' into port-net
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2024-05-14 10:56:58 +02:00 |
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fgsfds
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d8a26fa221
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port: clean up whitespace
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2024-05-14 10:56:50 +02:00 |
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fgsfds
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28d6c5b827
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Merge pull request #426 from throwaway29292/dualwieldallguns
Add a cheat to allow dual-wielding all weapons
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2024-05-14 10:35:57 +02:00 |
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fgsfds
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abc6612641
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Merge branch 'port' into port-net
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2024-05-14 10:35:06 +02:00 |
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fgsfds
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fef8985b6b
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port: fix whitespace and scope in bgunConsiderToggleGunFunction
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2024-05-14 10:34:16 +02:00 |
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fgsfds
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fd8718f7b1
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Merge pull request #416 from NeonNyan/fix-rcp120alt
fix for rcp120 alt button behavior
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2024-05-14 10:25:21 +02:00 |
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fgsfds
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57b1e37397
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Merge branch 'port' into port-net
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2024-05-14 10:15:19 +02:00 |
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fgsfds
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197208b951
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port: add detail textures toggle
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2024-05-14 10:13:50 +02:00 |
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fgsfds
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3f3c091289
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Merge branch 'port' into port-net
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2024-05-13 22:23:16 +02:00 |
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fgsfds
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4bd314f60b
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port: add exclusive fullscreen and hidpi settings
for now config only
exclusive fullscreen uses DefaultWidth/DefaultHeight for resolution
hidpi defaults to off
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2024-05-13 22:23:04 +02:00 |
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fgsfds
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41ddcc7822
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Merge branch 'port' into port-net
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2024-05-13 18:49:16 +02:00 |
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fgsfds
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95b43b3f7b
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port: remove sprintf redeclaration
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2024-05-13 18:48:35 +02:00 |
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fgsfds
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6708bf2aa6
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-13 15:27:06 +02:00 |
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fgsfds
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62a55a3d6e
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port: don't force libc++, fix system.c on clang16+
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2024-05-13 15:24:45 +02:00 |
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fgsfds
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12cf9df01b
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port: allow overriding CC and CXX
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2024-05-13 12:55:29 +02:00 |
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fgsfds
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c16aa70a66
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-13 12:20:12 +02:00 |
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fgsfds
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c5c1ef1d4e
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port: ask for high performance GPU on windows
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2024-05-13 12:19:34 +02:00 |
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fgsfds
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f3c1242858
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port: more detail texture adjustment
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2024-05-13 12:15:42 +02:00 |
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fgsfds
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60c30e9b67
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-13 01:15:50 +02:00 |
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fgsfds
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ef3d53b9f7
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port: make detail textures less intense
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2024-05-13 01:15:30 +02:00 |
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fgsfds
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bc01ff558f
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-13 00:30:42 +02:00 |
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fgsfds
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1d040b1ccc
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port: hackfix detail textures
this might have broken something else
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2024-05-13 00:30:21 +02:00 |
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fgsfds
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9755f3ab41
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port: even more gfx_pc cleanup
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2024-05-13 00:28:19 +02:00 |
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fgsfds
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f86746364f
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port: no need to explicitly disable player collision when tracing light glares
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2024-05-12 17:12:37 +02:00 |
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fgsfds
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536c766793
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port: more gfx_pc cleanup
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2024-05-12 17:09:50 +02:00 |
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fgsfds
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dca1e1752b
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port: remove remnants of masked/blended texture support
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2024-05-12 16:48:33 +02:00 |
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fgsfds
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8c844874e7
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-12 16:32:16 +02:00 |
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fgsfds
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ce6424117e
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port: re-disable glare calculation in multiplayer
they don't render anyway
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2024-05-12 16:31:45 +02:00 |
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fgsfds
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15c0327592
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port: better light glare hit detection
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2024-05-12 16:22:34 +02:00 |
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fgsfds
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2e18ffdad9
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update branch name in build instructions
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2024-05-11 15:58:56 +02:00 |
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fgsfds
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b2ea9aa5f2
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-11 15:57:20 +02:00 |
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fgsfds
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13003121ea
|
Update README.md
|
2024-05-11 15:54:52 +02:00 |
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fgsfds
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ba56947457
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clarify build instructions a bit
|
2024-05-11 15:53:34 +02:00 |
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fgsfds
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b9a51e4a62
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-11 14:14:15 +02:00 |
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fgsfds
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27faaecda2
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gcc14 fixes
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2024-05-11 14:13:51 +02:00 |
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fgsfds
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a0f8550034
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Merge pull request #422 from PaulGrandperrin/patch-1
Makefile.port: fix dependencies for parallel compilation
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2024-04-25 17:33:29 +02:00 |
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fgsfds
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b4f7f467c0
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Merge pull request #406 from jonaeru/port-perfectdarkness
Give Night Vision at respawn in Perfect Darkness Combat
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2024-03-17 13:38:42 +01:00 |
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fgsfds
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894ccfabf3
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Merge pull request #408 from jonaeru/port-fix-xrayscanner
Fix X-Ray Scanner model in Combat Simulator
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2024-03-17 13:38:01 +01:00 |
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fgsfds
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b72d7f54e1
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-03-09 22:38:35 +01:00 |
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fgsfds
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c9f880e427
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port: fix #224, allow combat knife in jpn
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2024-03-09 22:38:11 +01:00 |
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fgsfds
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d8b21f78e0
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-03-09 17:45:41 +01:00 |
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fgsfds
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92a9ac43fc
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port: fix linux build
|
2024-03-09 17:45:27 +01:00 |
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fgsfds
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0d0de5b0d4
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
|
2024-03-09 17:43:11 +01:00 |
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fgsfds
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4baae8de0b
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port: add extra sleep calls to busy loops; separate sleep into system.c
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2024-03-09 17:39:41 +01:00 |
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fgsfds
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d11b5705a2
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port: add missing configRegisterUInt decl
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2024-03-09 17:03:06 +01:00 |
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fgsfds
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7667d37ff0
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Merge pull request #388 from iamgreaser/gm/net/counterop-4player
port-net: Extend counter-op mode to 4 players
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2024-03-09 16:58:31 +01:00 |
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fgsfds
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cf7c4d4239
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-02-13 01:17:45 +01:00 |
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fgsfds
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839143550f
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port: fix potential crash in handInflictMeleeDamage
pointers can be little endian, so there might be a problem
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2024-02-13 01:16:57 +01:00 |
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fgsfds
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5e65e84210
|
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
|
2024-02-11 00:59:18 +01:00 |
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fgsfds
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fe0d9b3cfd
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port: fix blur shader on some older cards
|
2024-02-10 16:56:54 +01:00 |
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fgsfds
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935cd1faa9
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port: gl: dump shader source when compilation fails
|
2024-02-10 14:07:20 +01:00 |
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fgsfds
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6b105d0be0
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Merge pull request #381 from iamgreaser/gm/net/broadcast-queries-001
query.py: Allow broadcast queries and wait for all replies
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2024-02-06 10:49:58 +01:00 |
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fgsfds
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6d3ea5b0fd
|
Update README.md
|
2024-01-29 22:14:06 +01:00 |
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fgsfds
|
36f8494ebf
|
Update README.md
|
2024-01-29 22:11:34 +01:00 |
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fgsfds
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fcb1dbb298
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Merge pull request #375 from abgrac/readme-links-netplay
Add port-net/netplay build links to default README
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2024-01-29 22:10:14 +01:00 |
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