fgsfds
35be4d589e
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
2024-01-16 01:57:15 +01:00
fgsfds
474a6df3d4
port: add spawn with weapon mp option
...
unfortunately it does not fit in the save buffer and won't save
2024-01-16 01:56:30 +01:00
fgsfds
7288947390
port: net: handle UCMD_ACTIVATE as a press
2024-01-16 01:27:03 +01:00
fgsfds
c444e76ecb
port: net: skip intro cutscene if netgame requested on command line
2024-01-15 13:10:57 +01:00
fgsfds
c5a088e7b8
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
2024-01-15 11:40:30 +01:00
fgsfds
e53f26f3eb
port: fix #347
...
patch submitted by Ryan Dwyer
The patch allows all humans/bots to be selected regardless of team. It also adds a check to make sure a bot is not given a command to attack itself.
2024-01-15 09:47:52 +01:00
fgsfds
81313f0c4e
port: ifdef around sight scale changes
2024-01-14 21:21:19 +01:00
fgsfds
cf5588478b
Merge pull request #332 from Calinou/add-crosshair-size-option
...
Add a crosshair size option
2024-01-14 21:21:03 +01:00
fgsfds
d9cb850848
Merge pull request #333 from AXDOOMER/port
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Always use high detail weapon models
2024-01-14 21:20:36 +01:00
fgsfds
8e443d4830
port: ifdef around sight scale changes
2024-01-14 21:13:31 +01:00
fgsfds
de14f90daf
Merge branch 'port-net' into add-crosshair-size-option
2024-01-14 21:11:44 +01:00
fgsfds
9afc7e113e
Merge pull request #333 from AXDOOMER/port
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Always use high detail weapon models
2024-01-14 20:49:20 +01:00
fgsfds
fbfe4b4564
port: net: allow up to 120fps in netgames
2024-01-14 20:48:22 +01:00
fgsfds
7ec54e6d0b
port: net: fix team/handicap menus with 5+ players
2024-01-14 17:54:16 +01:00
fgsfds
e688a1c6e6
port: net: do not assume contiguous player slots
2024-01-14 17:36:19 +01:00
fgsfds
e44298d0c2
port: net: fix player options not working in SP
2024-01-14 17:15:43 +01:00
fgsfds
31cd8fc28a
port: net: fix #328
2024-01-14 15:49:18 +01:00
fgsfds
511d6ca299
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
2024-01-07 22:06:47 +01:00
fgsfds
b9db86f89b
port: add command line parameter to select player file
2024-01-07 22:05:31 +01:00
fgsfds
33f6d643be
port: net: add command line arguments for quick hosting and joining
2024-01-07 22:01:20 +01:00
fgsfds
9f6b21e870
port: net: fix main menu lockup after playing a 5+ player game
2024-01-07 20:52:31 +01:00
fgsfds
4eca4a1f07
port: net: fix a bunch of access violations
2024-01-07 19:54:27 +01:00
Alexandre-Xavier Labonté-Lamoureux
f4ec781b8e
port: always use high detail weapon models
2024-01-06 02:58:54 -05:00
Hugo Locurcio
5e256ea406
Add a crosshair size option
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5 sizes are available (from 0 to 4), with 2 being the default vanilla-like
value.
Size 0 is a dot with alpha adjusted to match the crosshair color
settings.
2024-01-05 20:21:44 +01:00
fgsfds
0737c688d7
port: net: don't explode in menu code with > 4 players
2024-01-04 00:00:14 +01:00
fgsfds
36a692991f
port: net: transmit more player options; allow headroll death in netgames
2024-01-02 00:44:08 +01:00
fgsfds
ca0e3c3060
port: net: disable headroll in netgames
2024-01-01 21:25:36 +01:00
fgsfds
b74cd095a1
port: net: better gun and crosshair position sync; fix zooming guns
2024-01-01 20:18:32 +01:00
fgsfds
2c0a0a1337
port: net: don't play death music, pain and pickup sounds from other players
2023-12-30 14:32:35 +01:00
fgsfds
7f92551d5a
port: net: don't create hudmsgs for other players
2023-12-30 13:21:36 +01:00
fgsfds
f54dbb596e
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
2023-12-30 12:20:03 +01:00
fgsfds
49f607dd79
port: fix pal and jpn builds
2023-12-30 12:19:36 +01:00
fgsfds
f46e112c3d
port: net: fix dualwielding, probably; bump protocol version
2023-12-29 02:06:12 +01:00
fgsfds
65589e2fd2
port: net: sort of sync lifts; bump protocol version
2023-12-28 22:43:27 +01:00
fgsfds
53fbbb8a10
port: net: fix teams in netgames
2023-12-28 21:38:17 +01:00
fgsfds
7bee9cdcfc
port: net: sync instant environmental death
2023-12-28 12:45:18 +01:00
fgsfds
312c752205
port: net: set client rng at the same time the server sends it
2023-12-28 12:10:43 +01:00
fgsfds
7abebe7405
port: net: don't end match locally on the client
2023-12-28 11:58:38 +01:00
fgsfds
ebc126f837
port: net: disable pause in netgames
2023-12-27 19:30:29 +01:00
fgsfds
67bc9c4858
port: net: ignore handicap in netgames
2023-12-27 16:08:49 +01:00
fgsfds
c4a3c18208
port: net: clarify chrslots
2023-12-27 16:08:41 +01:00
fgsfds
fe4d86fae1
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
2023-12-26 22:58:20 +01:00
fgsfds
3c62a967a2
port: display branch name in legal screen
2023-12-26 22:58:08 +01:00
fgsfds
04f95ed1d1
port: net: experimental 8 player support
2023-12-26 22:48:28 +01:00
fgsfds
e85cc3b309
port: net: hardcap fps to 60 if in network game
2023-12-24 17:14:19 +01:00
fgsfds
6225f62412
port: net: partially fix rockets
2023-12-24 16:56:05 +01:00
fgsfds
d2ffd73dea
port: net: add net debug info, add copypaste support to IP input
2023-12-24 00:39:36 +01:00
fgsfds
02329b64a1
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
2023-12-23 22:09:43 +01:00
fgsfds
aae0f70dd3
port: net: sync some projectiles, doors, parts of bgun, etc
2023-12-23 22:09:37 +01:00
fgsfds
f2a2458795
port: fix typo
2023-12-22 12:33:34 +01:00