fgsfds
4a0296d1a4
port: fix radial menu bind in extended options
2023-11-01 16:36:07 +01:00
fgsfds
c040c17b49
port: fix whitespace
2023-11-01 16:35:48 +01:00
fgsfds
4eaaae91a6
Merge pull request #215 from SilentException/feat-grab-mouse-default
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Allow mouse input by default
2023-11-01 16:30:25 +01:00
SilentException
83d22c3b70
Allow mouse input by default
2023-11-01 04:23:34 +01:00
fgsfds
4914aa335b
fix README typo
2023-10-30 19:01:52 +01:00
fgsfds
afb91ab9e9
port: add radial menu sensitivity slider
2023-10-30 19:00:26 +01:00
fgsfds
ed65f7971a
Merge pull request #206 from NeonNyan/port
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Input fixups for quick-detonate and radial menu navigation
2023-10-30 11:14:33 +01:00
Catherine Reprobate
3feddd8c64
port: fixes #205 radial movement issue
2023-10-29 16:13:04 -07:00
Catherine Reprobate
9b65199d3d
fix: port: xbla-style quick detonate fix
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- adds A + X to list of quick-detonate keybinds: correct xbla behavior for quick detonating per the xbox
implementation
2023-10-29 15:48:50 -07:00
fgsfds
50b74e4280
port: fix #204 ; allow players 2-4 to use lstick in radial menu
2023-10-29 18:28:04 +01:00
fgsfds
c8db5fa106
port: add keybind menu
2023-10-28 18:17:35 +02:00
fgsfds
cea9527936
port: add controller axis settings
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also make sliders look nicer and save some input settings on quit
2023-10-28 14:36:00 +02:00
fgsfds
2813ecedeb
port: fix some sliders in extended options
2023-10-28 13:45:12 +02:00
fgsfds
015817f204
port: add extended options menu
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as well as support for string literals in the menu system
2023-10-28 05:33:09 +02:00
fgsfds
da7e1493a5
port: extend sky slightly beyond screen
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to push glitchy corners out of view
2023-10-25 12:54:47 +02:00
fgsfds
368021201b
Update README.md
2023-10-24 15:55:04 +02:00
fgsfds
30b8400d86
port: fix drug blur not resetting on respawn
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fix taken from Graslu's decomp fork
2023-10-24 11:14:33 +02:00
fgsfds
77fcac4912
port: remove static decls from bondmove.h
2023-10-23 20:34:51 +02:00
fgsfds
790d44afb0
Merge pull request #203 from NeonNyan/port
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fixup: quick detonate
2023-10-23 20:33:23 +02:00
Catherine Reprobate
0ea3bea096
port: put instant detonate flow in own function
2023-10-22 16:35:30 -07:00
Catherine Reprobate
05c108a950
fixup: quick detonate
2023-10-22 16:23:25 -07:00
fgsfds
6957c1540d
port: fix digital grab movement
2023-10-22 18:49:48 +02:00
fgsfds
be689a0495
port: add forgotten DPAD_RIGHT setting
2023-10-22 15:29:36 +02:00
fgsfds
0b9f99a084
port: only allow crouch cycling when crouching is allowed
2023-10-22 15:22:01 +02:00
fgsfds
4c1076080d
port: allow user to go back to the original crouch controls
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set Game.ClassicCrouch=1
2023-10-22 15:17:47 +02:00
fgsfds
8347900d33
port: expand config size
2023-10-22 15:07:47 +02:00
fgsfds
f638d49693
port: fit the CK_ enum back into 32 bits
2023-10-22 14:45:58 +02:00
fgsfds
d1817aaea6
port: cleanup; camspy and slayer respect invert pitch option
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note: dual analog mode now only works if you set StickCButtons=0 in pd.ini
2023-10-22 14:38:44 +02:00
fgsfds
e2b1cdce86
Merge pull request #196 from NeonNyan/1.2_analog
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1.2 + 1 Analog Controls
2023-10-22 13:29:42 +02:00
fgsfds
81a5e971ef
port: finish drawing before copying the backbuffer
2023-10-21 14:24:36 +02:00
fgsfds
6f0cb752aa
port: gl: allow user to override context version
2023-10-19 13:36:40 +02:00
fgsfds
abf5703036
port: only disable crash handlers if they were installed
2023-10-19 12:32:57 +02:00
fgsfds
b8e6e19ef5
port: allow running without a crash handler
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--no-crash-handler
2023-10-19 12:30:50 +02:00
fgsfds
ba51e9d5d1
port: don't autoturn when looking too far to the side in horizon scanner mode
2023-10-18 16:17:26 +02:00
fgsfds
8bf14c4044
port: implement horizon scan effect
2023-10-18 16:12:25 +02:00
Catherine Reprobate
b650c820e0
Readme update
2023-10-17 18:28:18 -07:00
Catherine Reprobate
80d787caf9
Support for two-sticks, one controller
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port: implements analog movement for pc controllers
port: Implement menu movement with the C stick
port: Implement analog leaning
port: Implement 1.2 + 1 analog zooming
port: pd input lib now handles 32 buttons
port: modern crouch implementation
port: implement analog slayer airbraking
port: xbla farsight strafing
Map crouch buttons
- map cycle crouch to L3
- sensible 1964-style crouch bindings
2023-10-17 18:28:18 -07:00
fgsfds
1eb1e9686a
port: allow user to disable framebuffer use
2023-10-16 23:19:18 +02:00
fgsfds
dbebe7e626
port: fix new fb effects when MSAA is on
2023-10-16 23:06:00 +02:00
fgsfds
79f8a35c33
port: implement fisheye
2023-10-16 22:38:44 +02:00
fgsfds
b78a5ee064
port: implement motion blur and zoom blur
2023-10-16 22:07:41 +02:00
fgsfds
ed3bd97dd7
port: when loading GL try 3.0 and 3.2 core as well
2023-10-05 18:20:37 +02:00
fgsfds
d3d313c9e8
Merge pull request #194 from rafccq/port
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bug fix: incorrect RGBA values for some embedded textures
2023-10-04 10:53:40 +02:00
Raf
8bb847508f
Merge remote-tracking branch 'base/port' into port
2023-10-03 21:14:48 +08:00
fgsfds
63b38e48ba
port: actually use RumbleScale
2023-10-03 11:03:27 +02:00
Raf
e8cb7e4136
Merge remote-tracking branch 'base/port' into port
2023-10-02 01:48:49 +08:00
fgsfds
8a71ff651a
port: correct aspect ratio of combat scenario-specific timers
2023-10-01 17:33:37 +02:00
Raf
4c201ef3ff
Merge remote-tracking branch 'base/port' into port
2023-10-01 23:05:07 +08:00
fgsfds
0278458a28
port: fix #193
2023-10-01 16:22:51 +02:00
Raf
3b4600d0af
bug fix: incorrect RGBA values for some embedded textures
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fixes blue muzzle flash from Investigation and Crash Site drone guns
2023-10-01 21:58:27 +08:00